Don’t Go To Bed

Made by a dad and his boys

One missing Mammy.
A whole world of adventure.

Jump over trouble. Build a way up. Turn the world to see what you missed. Just find Mammy before nightfall.

Watch the gameplay trailer ↗

Preparing for Android, iPhone and iPad. All gameplay is free.

Three playable characters No ads No game account A fresh world every session

A small family. A big adventure.

There’s always another way to go.

01

Make your own way up

Break blocks, collect them and build a route. A pile of grass blocks can become your next staircase.

02

Turn the adventure around

Switch direction to explore another slice of the world. There’s more waiting around the corner.

03

Find Mammy before dark

Dodge zombies and skeleton arrows on your search. Find Mammy for a few peaceful minutes before the next adventure begins.

Bring a fellow adventurer

Two players. Twice the “I meant to do that.”

Host or join on the same trusted Wi-Fi. Explore together, build together, and help each other find Mammy.

Leo and Ian exploring together beside a stone bridge in actual two-player Android gameplay
Actual two-player Android gameplay. Cross-platform play is still undergoing final device checks.

Multiplayer uses unencrypted local connections. Use a trusted network. There is no internet matchmaking or public chat.

From our family to yours

Designed by Leo,
Ian and James.

This started with the boys’ ideas for a game. The characters, the silliness and the things worth trying grew from making something together.

All characters and gameplay stay free. Optional, repeatable one-time support tips sit behind a grown-ups gate. No subscriptions or gameplay advantages.

A few things for grown-ups.

What kind of game is it?

A building and exploration adventure with cartoon monsters, melee combat and arrows, without blood or gore. Consult the store age rating when the game is listed.

Does it save our world?

Each session is a fresh adventure. Settings are saved; leaving a session ends that world and its progress.

What accessibility options are available?

Direction buttons offer an alternative to dragging the joystick. Reduced motion and flashes are available, and system reduced motion is respected. Full nonvisual gameplay has not been verified.

What information is processed?

No game account or real name is needed. Nearby multiplayer exchanges temporary game state. Optional purchases contact the store and RevenueCat after the grown-ups gate. Read the Android or iOS privacy policy.

How can I get help?

Visit game support or email info@jamescullimore.dev.

Don’t Go To Bed

The next adventure starts with an idea.

Coming to Android, iPhone and iPad.